Here are some basix, some tipz, some trix, and so on - a bunch of stuff i regularly do in synth1 (and general exploration because i always end up doing that when i open the thing). synth1 isn't about to rock your world with advanced sound design, but it just might rock it with its general vibe. generally, i'm just hoping to provide some jumping off points if you're new to it or haven't explored some of its quirks.
as always i am not here to provide you with 100% of the answers - i encourage you to be curious and play with things and do research. i have never read any synth1 documentation until today (i wanted to cross check to see if the signal path is there - it's not. this is also not to say "don't read stuff lol", just an encouragement to explore your tools and toys) and have learned what i know through curiosity and applying other knowledge to it. you can and should do this with anything that interests you! ALWAYS be curious and resourceful! this is not merely a guide for you to reproduce sounds from - the concepts behind these patches can be applied to many sounds!
as well, this is unscripted and a bit of a mess. theres probably some fucked up editing errors somewhere, cannae be assed to watch it a millionth time. i really didn't mean for this to be over an hour long. i'm fully aware the audio levels aren't as great as they could be, i'm tryin' to find a workflow for these in which i do as little editing as possible (all compositing/effects/transitions/etc are done in OBS, i just trim it in vegas later) and that includes auto audio levelling.